Screen time that grows kids.
One safe app for ages 3–12 — where kids build responsibility, emotional skills, financial thinking, and more through adventures they choose.
No credit card required. Free to start.
One safe app for ages 3–12 — where kids build responsibility, emotional skills, financial thinking, and more through adventures they choose.
No credit card required. Free to start.

They bounce from YouTube to games to a chore chart. Nothing talks to each other. Nothing builds on itself.
You can’t watch every app, every screen, every interaction. And you shouldn’t have to.
The screen time adds up. But what’s it actually building?
You are not a bad parent. You just need one digital world that works WITH how kids think — not eight disconnected apps that don’t.
Every Kudo Coin your child earns isn't just a reward — it's a vote for the kid they're becoming. Tap a side to see what they're building.

Learning
Original stories plus educational games across math, reading, science, coding, music, and art — earned, not assigned.
Other apps do one of these and leave the rest to chance. KudoKids is the only digital world where all eight work together.
Shaped by working with over a dozen child and family therapists, and informed by published child development research. Learn more about our approach
Every founding family lands inside a finished app, not a promise. Here's what the kids who matter most to you will actually open.
Every routine pays out Kudo Coins the moment a parent approves. Kids learn that effort earns — not because we lecture them, but because the math of their own day rewards it.

Kids spend Kudo Coins on companions, skins, screen time, or the real-world rewards you set. Their first lesson in budgeting — without you having to teach it.

Fourteen learning games earn Kudo Coins. Fifteen fun games cost them. Kids quickly figure out that an hour of math pays for an hour of play — and start choosing their own balance.

Each world has its own theme, music, art direction, and animated companions. Kids switch worlds the way they choose moods — and unlock new ones with Kudo Coins they actually earned.

Twenty interactive picture books across 15 growth areas. Companions model real coping strategies in choose-your-path stories — stories about trying, not just winning.

Guided meditations and 200+ affirmations spoken by their companion. Emotional skills woven into the routine — not a separate app you forget to open.

Wind-down sounds, lullabies, and sleep stories — narrated by the same companion who cheered them through the day. The kid who fought sleep is now reaching for the app at 8 p.m.

Ten named feelings, asked once a day, spoken by their companion. Kids build the vocabulary for what's happening inside — and you see it on the parent dashboard the same evening.


Every routine pays out Kudo Coins the moment a parent approves. Kids learn that effort earns — not because we lecture them, but because the math of their own day rewards it.
Kids spend Kudo Coins on companions, skins, screen time, or the real-world rewards you set. Their first lesson in budgeting — without you having to teach it.
Fourteen learning games earn Kudo Coins. Fifteen fun games cost them. Kids quickly figure out that an hour of math pays for an hour of play — and start choosing their own balance.
Each world has its own theme, music, art direction, and animated companions. Kids switch worlds the way they choose moods — and unlock new ones with Kudo Coins they actually earned.
Twenty interactive picture books across 15 growth areas. Companions model real coping strategies in choose-your-path stories — stories about trying, not just winning.
Guided meditations and 200+ affirmations spoken by their companion. Emotional skills woven into the routine — not a separate app you forget to open.
Wind-down sounds, lullabies, and sleep stories — narrated by the same companion who cheered them through the day. The kid who fought sleep is now reaching for the app at 8 p.m.
Ten named feelings, asked once a day, spoken by their companion. Kids build the vocabulary for what's happening inside — and you see it on the parent dashboard the same evening.


Parents want what's best for their kids and often don't know how to give it to them.
We read the books. We listen to the podcasts. We do the work.
And still — work, school, screens, life — keep pulling us away from the kids we're trying to grow.
I'm a dad. I wanted my kids safe on the devices they were going to be on anyway. I wanted to trust what was happening on the other side of the screen. And I wanted more of my kids, not less of them.
So we built KudoKids. Therapists are already recommending it to the families they work with. Parents are telling me they're relieved to finally have their kid's growth in hands they trust.
Devices aren't the enemy. They're tools. We're building the ones that bring you back to your kid.
I'm Joseph — a dad of five, serial founder, and developer from North Carolina. I've spent 15 years building technology products for companies like Salesforce and Cisco. Now I'm building KudoKids.
I started KudoKids because I watched my kids bounce between a chore app, a learning app, a meditation app, YouTube, and random games — none of them connected, none of them building anything lasting. Five different apps, five different dashboards, and hours of screen time with nothing to show for it.
Meanwhile, the same kid who “couldn't focus” on homework would spend 45 minutes in a well-designed game — voluntarily following instructions, completing challenges, building something. The motivation was there. The design just wasn't.
So I asked: what if all of a child's screen time happened in one place, designed for growth? Not five disconnected apps, but one world where routines, learning, wellness, financial thinking, and imagination all work together.
That's KudoKids. We're 87% built. Beta launches June 1st. And I need founding families to help get us across the finish line — not just with funding, but with feedback. Your input shapes what we build next.
— Joseph
The reason 95% of kids apps are full of ads isn't because developers are evil — it's because that's how they get funded. Venture capital money comes with pressure to monetize. And when the product is free, your child's attention is what's being sold.
Your child deserves an app that works for them — not one that works on them.
of kids apps contain at least one form of advertising — including apps for children under 5
University of Michigan, 2019 →of kids apps monetize your child's personal data — tracking behavior and sharing it with advertisers
Common Sense Media, 2023 →in FTC fines against kids apps in 2025 alone — including Disney and Genshin Impact
KudoKids is funded by families, not advertisers. No venture capital. No ad revenue. No data deals. When founding families back us, they're not just getting lifetime access — they're making sure this app always answers to parents, not companies.
Every plan — including the free tier — is and always will be completely ad-free.
KudoKids is designed for children ages 3 through 12. The interface adapts to your child's age — younger children see larger buttons, simpler layouts, and icon-based navigation (no reading required). Older children get more detailed views and advanced features.
The Explorer plan is free forever — up to ten children with unlimited routines, tasks, rewards, wellness tools, the parent dashboard, and the Space world. KudoKids Premium ($5.99/month or $59.99/year) does one thing: it gives kids a place to spend the Kudo Coins they earn that isn't more screen time. Without it, every coin a kid earns becomes a real-world ask — more TV, more treats, more screen time you have to negotiate. With Premium, kids unlock six additional themed worlds, companion skins, auras, and accessories by completing their routines and tasks. You stop being the perpetual reward inventor. No ads, no in-app purchases, no surprise charges.
Premium is the in-app spend outlet for the Kudo Coin economy. Without it, the only place to spend coins is real-world rewards parents invent — which tends to default to screen time, treats, or things you make up under pressure. With Premium, kids unlock six additional themed worlds, companion skins, auras, additional music tracks, and accessories by completing their routines and tasks. You stop being the perpetual reward inventor; kids stop negotiating for screen time. They still earn every item — Premium opens the catalogue, their effort unlocks what's inside.
Many parents find that sticker charts lose their appeal after the first week because they are static. KudoKids is designed to sustain engagement through themed worlds, companions, unlockable content, and a rewards store — there is always a new goal to work toward.
Safety is built into every layer. Friend requests require parent approval. All messages are visible to parents at any time. Built-in content filtering automatically flags inappropriate language. There is no public discovery — children can only connect with people they know.
The KudoKids web app works on any computer with a browser. Native iOS and Android apps are coming soon — join the beta to be first in line when they launch.
Completely. You create the routines (or start with our age-appropriate suggestions), set the Kudo Coin values for each task, and define the rewards. Rewards can be real-life items or in-app prizes. You control the entire Kudo Coin economy.
KudoKids is more than a rewards system. The themed worlds, companion, and educational games support the development of intrinsic motivation — kids enjoy the experience itself. The wellness features — meditation and affirmations — build emotional intelligence and self-awareness that support internal motivation.
Yes. Our approach to motivation, rewards, and habit-building is shaped by working with over a dozen child and family therapists and informed by published child development research. We use evidence-based positive reinforcement — celebrating effort rather than outcomes — because that is what works best for children ages 3 through 12. Learn more on our About page.
Not by default. KudoKids is built on positive reinforcement — children earn Kudo Coins for completing tasks and never lose them automatically. For families who need structured consequences, an optional demerit feature can be enabled in Settings. It is off by default, includes a 14-day earn-only warmup period, and deductions are capped to prevent the system from feeling punitive. Most families never enable it.
Yes. Both you and the family you refer get 30 days of KudoKids Premium — our way of saying thanks for spreading the word (up to 3 referral rewards per family). There is no obligation to refer anyone; most families share it simply because it worked for them. Refer 10 active Premium families (90+ days active) and earn free lifetime access. If you would like to make sharing more formal and earn ongoing commissions, our Affiliate Program is designed for exactly that. You can apply at kudokids.org/partners.
KudoKids collects only what is needed to run the app: task completion history, mood check-in responses, and in-app activity. All child accounts are parent-managed — children do not provide personal information directly. Parents can view, export, or request deletion of their child's data at any time through the parent dashboard or by contacting us. We never sell child data or use it for advertising.
Week 1
Your child completes their first task unprompted. Their companion celebrates.
Month 1
A 30-day streak. They check in on their feelings every morning. They’re saving coins for a goal.
Month 3
Responsibility is a habit, not a battle. They’ve played 200+ educational games. They can name their emotions.
Month 6
You can’t remember the last time you nagged. Neither can they.

Build good habits now. Raise great humans later.
Recommended by 12 child & family psychologists
Including Claire Simpson, Ph.D. (Pediatric Neuropsychologist) and Claudia Rickard (Emotional Intelligence Development Specialist) · 10 more therapists endorse KudoKids and refer clients
“I truly appreciate what you’ve created here. In a world where children are naturally drawn to devices, this app offers something parents can feel good about—safe, supportive, and intentional. It gives children a space to play, explore, and grow emotionally, while being protected from intrusive ads and influences that simply don’t belong in a child’s world. I especially value the inclusion of affirmations and emotional support—it’s not just screen time, it’s meaningful time. This is a thoughtful solution that meets families where they are, and I’m really glad it exists.”
Claudia Rickard
Emotional Intelligence Development Specialist and creator of The Bunny Talk Process™