KudoKids is one place where ages 3–12 do their routines, check in on feelings, listen to stories, and play — instead of bouncing between a dozen apps that fight for their attention. Free to start.
A grown-up sets up the routines, tasks, and the rewards. Kids earn Kudo Coins when they finish things — brushing teeth, homework, putting their plate away — and spend them on screen time, stories, companion customizations, or real-world rewards you defined.
Routines, mood check-ins, stories, games, meditation, music, and a 3D companion they can place into the room with AR.
Approval queue, weekly view, per-child feature toggles, optional co-parent access, and a calm dashboard — not a feed.
Free covers the entire wellness, routine, and story experience. $5.99/mo Premium unlocks 19 extra companions and customization.
Their home screen shows their companion, their Kudo Coin balance, and the things they're working on today. Routines show as friendly steps. Stories, games, and meditation are one tap from anywhere — and they cost coins to spend, so kids learn to choose.
The home screen adapts to age. Younger kids see large icon-only tiles; older kids see text and analytics. You can override the age group from the parent app at any time.
The companion is not the therapist. The companion is a bridge. Every step preserves the kid's autonomy. You are the resolution layer — never an AI.
Companion reflects it
"Some days are harder than others." Kid earns Kudo Coins for naming the feeling.
Not therapy. Not a diagnosis. Not a substitute for a clinician. KudoKids is a tool that helps name what's hard and route it to the right grown-up — sometimes that's you, sometimes that's someone else.
Every kid starts with Cosmo. The other 19 unlock with Kudo Coins once you've subscribed to Premium — kids don't just get them, they earn them.
Every companion has its own voice across the whole app — routines, affirmations, meditation, stories, mood check-ins. Roughly 1,000 lines of dialogue each, all recorded by humans and reviewed before they ship.
Augmented reality lets kids place the companion into the room and take a photo. Camera frames stay on-device — nothing is transmitted.



















Space · Ocean · Jungle · Candy · Dino · Princess · Arctic
Wind-down doesn't require another app. KudoKids has a growing library of original stories narrated by your kid's companion, music tracks for car rides and quiet time, and sleep sounds that don't auto-play ads at 2 a.m.
Narrated by the kid's chosen companion. Their favorite voice tells every story.
60+ original kid-safe tracks. No interruptions, no autoplaying ads.
Rain, ocean, white noise, soft music. Set a timer; the app respects it.
Stories, music, and sleep sounds are all in the free tier. No algorithmic feed picks the next thing — the kid does.
Every feature is a switch you control. Defaults are sensible so you don't have to read a manual to start — the depth is there when one of your kids needs something different than the others.
Gentle by default. Nothing scary or punitive is on out of the box. Every category can be paused; "data collection paused" turns off non-essential tracking entirely.
| Service | What it sees |
|---|---|
| Supabase | Your family's data — encrypted at rest, on US servers |
| Stripe | Your email and card — never anything about your kid |
| Apple / Google AR | Camera frames stay on-device. Never transmitted. |
| Voice / TTS | Generated on our build machines and bundled into the app — your kid's voice never leaves the device |
No third-party SDK ever sees your child's name, age, or content.
Most kids' apps measure success in minutes-of-engagement. We measure it in coins-earned-and-spent-on-a-real-world-reward. Kudo Coins are finite. Games cost coins to play. Time windows can lock features. We want your kid to earn, spend, and put the device down.
Kids earn them. They run out. There is no "buy more" button — not for kids, not for parents. When they spend them on a story or a game, they're gone.
No feed. No algorithm. No "up next" autoplay. Every choice is a tap your kid made on purpose — not a tap the app tricked out of them.
The biggest rewards in the system are the ones you set — an ice cream, a movie night, a trip to the park. Virtual cosmetics are extras, not the goal.
We don't use the words "addiction" or "screen time limits" because they describe symptoms, not causes. We designed the economy so the symptom doesn't show up in the first place.
The interface changes shape based on your child's age. You can override the group anytime — if a kid is ahead, behind, or just different from the default.
| Preschooler · 3–5 | Child · 6–8 | Preteen · 9–12 | |
|---|---|---|---|
| iTouch targets | Extra-large | Big | Standard |
| iiReading mode | 🔊Icons-only · voice narration on | AaMixed icons + text | AaText-heavy |
| iiiSaving incentive | "Save 2 days → +10 Coins" | "Save a few days → bonus" | "Save a week → +50%" |
| ivScore display | Stars | Numbers | Full analytics |
| vCompanion size | primary navigator |
![]() |
![]() |
Preschoolers navigate by companion image — they tap the buddy, not the words. The same kid will see a richer UI when they're 10 without ever needing a new app.
When two parents share custody, your kid's profile, companion, Kudo Coin balance, and progress travel with them. Each home defines its own routines. You don't have to see each other's home — visibility is a switch each parent flips.
Home A
travels →
Home B
Companion · Coin balance · unlocks · mood-check-in history · wellness preferences.
Routines (each parent defines their own) · approval queue · optional rewards · calendar.
Parents do not see each other's home unless both explicitly opt in. Calendars and routines stay private until granted.
The whole wellness loop — routines, mood check-ins, affirmations, meditation, stories, music, sleep sounds — is in the free tier. We did that on purpose. A family that can't afford $5.99/month shouldn't lose access to the part of the product where the wellbeing tools live.
Premium adds 19 additional companions plus customization — skins, animations, auras. Kids unlock items by spending earned Kudo Coins; you never see microtransactions; kids never see pricing.
Or skip it. The free tier is permanent, not a trial.
KudoKids is built by a small team of parents and engineers in the US. We're working with over a dozen child and family therapists who review the language, the flows, and the defaults — and tell us when we got something wrong.
Because no one app held everything our own kids needed — routines, stories, music, mood check-ins — without selling their attention to someone else.
Over a dozen child and family therapists give us structured feedback on wellness language, mood check-in copy, and family-system defaults. We rewrite based on what they say.
We don't claim clinical outcomes. We're not a therapy app. KudoKids is a daily-use tool — the kind a kid uses every day at home, not the kind a clinician prescribes.
Honest scope: we're a pre-launch product with no published efficacy studies. The therapist input is on language and design — not measured outcomes.
We'd rather be clear about the edges of the product than oversell it. Some apps in this category claim more than they can deliver. We'd rather you know up front.
You sign up. You're the parent account. Add your kids — each one gets their own profile, companion, and Coin balance. No card needed for the free tier.
Start freePick three things — morning routine, homework, bedtime — and one real-world reward worth a chunk of Kudo Coins. That's enough for the first week.
Your kid picks Cosmo as their starting companion, taps through the first routine, earns their first Coins. You get an approval ping when they're done.
If you don't love it in 30 days, delete the profile — your kid's data goes with it. Promise.
The free tier is permanent, not a trial. Premium is $5.99/month and gated behind your password. If KudoKids doesn't earn its place on the device, delete it. Nothing else hangs on it.
KudoKids — for ages 3–12
Working with over a dozen child and family therapists.